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See:
Description
Class Summary | |
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Board | A Tic Tac Toe board (3x3). |
CountStones | |
EvaluateBoard | Evaluates the board. |
GameNodeValidator | Validates evolved nodes for the Tic Tac Toe problem. |
IfColor | The if-then construct. |
IfIsFree | The if-then construct. |
IfIsOccupied | The if-then construct. |
InitStrategy | Initializes GP programs properly when they are created. |
IsOwnColor | |
PutStone | Puts a stone on a board. |
PutStone1 | Puts a stone on a board. |
ReadBoard | |
SingleNodeValidator | Valides single nodes during GP program creation to make this process more efficient. |
TicTacToeMain | Example demonstrating Genetic Programming (GP) capabilities of JGAP. |
TicTacToeMain.GameFitnessFunction | |
TicTacToeTest | |
TransferBoardToMemory |
Exception Summary | |
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GameWonException |
Demonstrates how to evolve a strategy for playing Tic Tac Toe (Noughts and Crosses) using coevolution
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