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Outputs

Jacobs, Tania (2013) Client-Server Model for Preserving Old Computer Games (BE Eng Honours report), School of Engineering and Computer Science, Victoria University of Wellington, Supervised by Stuart Marshall and Ian Welch. Avaliable from http://homepages.ecs.vuw.ac.nz/foswiki/pub/Users/Ian/DigitalArchiving/TaniaJacobs-HonsReport.pdf

Welch, Ian and Marshall, Stuart (2014). Accessing Preserved? Archived? Conserved? Games using Emulation, Presentation at Knowledge Exchange Event at Melbourne University, Melbourne. Available from http://homepages.ecs.vuw.ac.nz/foswiki/pub/Users/Ian/DigitalArchiving/2014-Knowledge-Exchange-Event.pdf.

Welch, Ian and Marshall, Stuart (2014). Through a Browser Darkly – Prospects for Simplifying the Exhibition of Games. Presentation at Born Digital and Cultural Heritage Conference hosted by ACMI, Melbourne. Available from http://homepages.ecs.vuw.ac.nz/foswiki/pub/Users/Ian/DigitalArchiving/2014-BornDigitalAndCulturalHeritage.pdf.

MacKenzie, Sarah (2015) Displaying Early Software Online: Challenges and Outcomes (Summer Scholarship Report, Feb 2015). Work done as part of summer scholarship over the period Nov 2014 - Feb 2015, supervised by Ian Welch. Available from http://homepages.ecs.vuw.ac.nz/foswiki/pub/Users/Ian/DigitalArchiving/Summer-scholarship-2015.pdf
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